TrimBlessingsPack

Codexe Enginev1.0

Create a data pack that, when fully equipped with a set of armor trimmed with a specific material, will grant the listed effects and abilities. For Minecraft version 1.21.11: πŸ”© Iron A symbol of reliability and groundedness. "Heavy Step" - You are not knocked down by attacks (knockback reduced by 40%), and you remain in place when attacked by skeletal ranged units. "Repairable Resilience" - Iron-trimmed armor loses durability 20% slower (iron is stronger than gold/diamond trim). 🟠 Copper A conductor of electricity and time. "Storm Resonance" - During a thunderstorm, you gain Speed II and Regeneration I (copper attracts lightning energy). "Electric Discharge" - When an enemy strikes you, there is a 10% chance to stun them for 2 seconds (weakness + slow), but lightning damage is increased by 30% (copper is a good conductor of electricity). ✨ Gold Magic, Piglins, and Potions. "Potion Magnet" - The duration of all positive potions cast on you is increased by 20%. "Piglin Respect" - Piglins won't attack you, even if you open chests or mine gold (but Hoglin attacks are still dangerous). (Con: Gold-trimmed armor loses durability 15% faster due to the softness of the metal.) πŸ’Ž Diamond Absolute hardness and brilliance. "Indestructible" - Damage from falling, drowning, and lava is reduced by 20% (Diamond dissipates pressure). "Sharp Edge" - Your attacks (weapon or barehanded) deal +15% damage to enemies wearing chainmail or iron (Diamond scratches metal). 🟒 Emerald β€” version 3.0 1. "Emerald Gaze" (Effect: Echolocation) The emerald emits barely noticeable magical waves that reflect off living creatures. Benefits: You see the silhouettes of all hostile mobs (including creepers, skeletons, zombies, and even spiders) through walls and blocks within a 20-block radius. The silhouettes glow a dull green and are visible even in complete darkness (like spectral vision, but without a potion). Limitation: Does not work for passive mobs (cows, sheep) or neutral mobs (piglins, endermen), only for hostile ones. Also, it is not visible through layers deeper than 5 blocks (for example, through thick walls). 2. "Experience Sacrifice" (Effect: Energy Exchange) Emerald magic converts your accumulated experience into life force. What it does: When you have less than 4 hearts (8 health) remaining, you can hold Shift and right-click in the air to instantly restore 6 hearts (12 health), but you lose exactly 10 experience levels (if you have less, the effect doesn't work). Bonus: This also removes all negative effects (poison, wither, slowness) from you, like an antidote. Cooldown: 3 minutes between uses, so you don't heal endlessly. πŸ”· Lapis Lazuli Enchanting magic and knowledge. "Master Enchanter" - the cost of enchanting (experience levels) is reduced by 25%, and the chance of receiving rare enchantments (such as "Frosty Step" or "Explosive Resistance") is increased by 20%. "Night Vision" - You always see in the dark, as if you had Night Vision (a weaker version - no colored ripples, just slightly highlighted mob outlines). βšͺ Nether Quartz Light, purity, and experience. "Experienced Gatherer" - You gain 30% more experience for mining ores and killing mobs (quartz absorbs essences). "Void Glow" - A weak light (light level 10) appears around you, repelling hostile mobs within a 4-block radius (similar to the light of quartz in Hell). 🟣 Amethyst Vibrations, sound, and Skalk. "Silent Killer" - You don't activate Skalk sensors and shrikers when moving, falling, or mining (perfect for Ancient Cities). "Resonant Strike" - When you take damage from a melee attack, you have a 15% chance to deal 3β™₯ damage and knock the enemy back 4 blocks (sound wave). πŸ”΄ Redstone - Version 3.0 1. "Time Loop" (Effect: Cooldown) Redstone remembers your state, like a repeater remembers a signal. What it does: If you take fatal damage (you have 0 hearts remaining), armor with redstone trim automatically resets your health and position to the state you had 5 seconds ago (as if you reloaded a save). You restore your health and hunger to the state you had 5 seconds ago and return 20:43 to that point on the map (but only if there was no lava or chasm there; otherwise, you simply teleport to a safe location nearby). Cost: This effect occurs once every 5 minutes (cooldown). You'll know it's activated by a flash of red dust around you. 2. "Impulse Dash" (Effect: Blink) You learn to move in sync with the redstone beats. What it does: When you press the Jump key in mid-air (or Shift+Jump), you teleport forward 6 blocks in the direction you're facing, leaving a red flash behind you (like an ender pearl, but without damage). This allows you to leap chasms, pass through narrow passages, or dodge arrows. Restriction: Dash has an 8-second cooldown and costs 3 hunger per use (you spend energy on the impulse). While dashing, you can't take fall damage (the "Gently Fall" effect). 🟀 Netherite Fire, space, and eternity. "Lava Lord" β€” full immunity to fire, lava, and the "burn" effect (you don't catch fire). "Heavy Bulwark" β€” you gain 70% knockback resistance and 40% explosion damage reduction. Resin 1. Night Vision 2. 15% knockback resistance

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