GodclientMod

Codexe Enginev1.0

Create a CLIENT-SIDE ONLY Minecraft Fabric mod strictly for version 26.2. Mod ID: "godclient" Mod Name: "Ultimate Client God Mod" Environment & Compatibility Restrictions: - Strictly set Environment = Client inside fabric.mod.json. No server-side registries. - Code must use Fabric API mappings compatible with Minecraft 26.2 backend changes. - Ensure all custom rendering handles the updated client UI system safely without relying on deprecated raw OpenGL calls. Features to generate: 1. Create a client-side player tick event listener injected into LocalPlayer (ClientPlayerEntity). 2. Scan the 4 equipped armor slots to check if the player is wearing Vanilla Netherite Armor renamed to include the word "Godforge". 3. GUI & Control Feature (Scroll Wheel Menu): - Register a client-side Keybinding (Default keybind: 'X'). - When the player holds 'X' while wearing the full "Godforge" armor set, open a custom graphical user interface (GUI) rendered as a radial scroll wheel to toggle powers ON or OFF dynamically. 4. Available powers to toggle via the Scroll Wheel Menu: - "Flight & Invincibility": Creative flight (allowFlying = true), fall damage immunity, and client damage packet interception. - "Teleportation Mode": Enables right-click to teleport to the looked-at block. - "Phase Mode": Toggles no-clip functionality to walk through solid blocks. - "Combat Buffs": Toggles Void Damage Immunity, Combat Auto-Repair for armor items, and Level II/III status effects. - "Stealth Mode": Toggles the PlayerRenderer Name Tag Hider to turn off your client-side nameplate. - "Infinite Reach": Toggles interaction and block-breaking reach to 20 blocks. - "Chronos Frame (Matrix Mode)": Slows down client-side world rendering tick rate by 50% while maintaining player's normal processing speed. - "Omniscient Vision (Wallhack/ESP)": Injects a glowing outline effect onto all players, hostile mobs, chests, and rare ore vectors within a 60-block radius. - "Blink Step": Allows the player to instantaneously pass through thin walls or doors (up to 4 blocks thick) by tap-shifting forward. - "Aura Sight (Tracer Lines)": Renders 3D tracer lines from your crosshair to all nearby players or mobs. - "Anti-Velocity": 100% immunity to knockback from explosions, weapons, and environmental hazards. - "Lightweaver (Fullbright)": Wipes out ambient lighting calculations so dark environments render at maximum clarity. - "Kinetic Anchor (No-Fall Physics)": Instantly freezes the player's downward velocity vectors when pressing spacebar mid-air. - "Auto-Reflex (Deflect-Aura)": Intercepts incoming projectile packets (Arrows, Fireballs) and parries them away within a 5-block radius. - "Hydro-Stride (Jesus Mode)": Treats liquid surfaces as solid blocks, allowing the player to walk on water and run across lava lakes. - "Future Sight (Trajectory Predictor)": Simulates and renders a physical 3D arc tracing the exact flight path of any thrown item, arrow, or splash potion. - "Ghost Avatar (Freecam)": Disconnects your client camera view from your character's body when tapping 'U', allowing you to fly your camera through walls. - "Seismic Ping (Radar)": Renders a temporary client-side 2D mini-map overlay on the screen HUD revealing nearby hidden entities. - "Perfect Aim (Auto-Triggerbot)": Instantly triggers an attack packet the exact millisecond a valid enemy entity's bounding box crosses your screen crosshairs. - "Auto-Armor Swapper": Constantly scans your normal inventory. If any piece of your equipped "Godforge" armor is removed, the client instantly re-equips it. - "Step Assist (Titan Step)": Modifies client movement physics, allowing the player to walk up full solid blocks (1 block high) without jumping. - "Desync Shield (Ghost Mode)": Cancels outgoing player position update packets for up to 3 seconds while moving, allowing you to walk around corners unseen client-side before the server realizes you moved. - "Velocity Burst (Critical-Hop)": Automatically micro-jumps right before a triggerbot strike, tricking the client calculations into turning every standard hit into a critical hit. - "Health Visualizer": Forces the client rendering engine to show the exact health numbers above enemy hitboxes, bypassing typical vanilla hiding mechanics. 5. Provide the full main ClientModInitializer, GUI class handler for the radial wheel, and the fabric.mod.json.

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