FORGE-MOD-GENERATOR
Beskriv en Forge- eller NeoForge-mod med almindelige ord. Codexe sætter hele Gradle-projektet op, registrerer dine blokke, genstande og entities og bygger .jar-filen til /mods.
Hvorfor Codexe til Forge-mods
Rigtige Gradle-projekter
build.gradle, settings.gradle, gradle.properties, mods.toml, the full ForgeGradle layout. Build right away with ./gradlew build.
Registre, der er lavet rigtigt
DeferredRegister for blocks, items, block entities, entities, sounds, particles. Proper RegistryObjects, no static-init pitfalls.
Forge OG NeoForge
Pick the loader. Codexe knows the API differences (event buses, mods.toml format, registry naming) and outputs loader-specific code.
Datagenerering
Loot tables, recipes, advancements, language files via the data gen pipeline, not hand-written JSON, so updating is trivial.
Kompileret .jar
Build runs server-side. You drop the .jar in /mods, restart, the mod loads. Source ZIP also downloadable.
Kildekoden er din
Publish on CurseForge, Modrinth, GitHub. License it however. No royalties on what you ship.
Eksempelprompter til Forge-mods
Fra en enkelt ny malm til en komplet indholdspakke. Nogle rigtige prompter, du kan indsætte:
Brugerdefineret malm + værktøjsniveau
“A Forge mod for 1.20.1 that adds 'sapphire' ore in the overworld (deep slate variant included), sapphire ingot, full sapphire tool tier (sword/pickaxe/axe/shovel/hoe), and armor set with night vision while wearing all 4.”
Glødende entity
“Add a passive 'wisp' entity that floats 2 blocks above ground, emits light level 12, drops 1-3 glowstone dust on death, and only spawns at night in plains biomes.”
Anti-cheese
“If a player is more than 100 blocks away from any other player AND has been mining for 10+ min straight, send a server-wide chat message naming them. Configurable thresholds in config/.”
Opskrifter og datapack-hooks
“A mod that lets datapacks define 'shaped_3x3_with_byproduct' crafting recipes through a custom recipe serializer. Include an example datapack folder.”
Ofte stillede spørgsmål om Forge-modgeneratoren
Understøtter det Forge og NeoForge?
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Yes, both. Pick the loader on the create page. Codexe scaffolds the right entry point (@Mod for Forge, neoforge.mods.toml for NeoForge) and the loader-specific event bus subscriptions.
Hvilke Minecraft-versioner?
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1.20.x and 1.21.x are first-class targets. Older 1.19/1.18 work but expect the AI to use the API surface available for that version.
Kan jeg tilføje brugerdefinerede blokke, genstande, entities?
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Yes. Describe what you need ("a glowing ruby ore that drops a ruby item, plus a ruby block recipe") and Codexe registers the BlockItems, BlockEntities, the data generators for loot tables and recipes, and the en_us.json translations.
Kompilerer buildet i virkeligheden?
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Yes. We compile server-side using ForgeGradle / NeoGradle. You get the .jar for /mods plus the source ZIP. If a build fails the AI iterates on the error.
Hvad med netværk, capabilities og datapacks?
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Networking via SimpleChannel / NetworkRegistry, capabilities through AttachCapabilitiesEvent, datapack support via the data generator pipeline. Mention them in the prompt and the AI wires them.
Ejer jeg modden?
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Yes. Source is yours. Publish on CurseForge, Modrinth, GitHub, sell it, modify it, no royalties.
Gratis abonnement?
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Yes, 50K daily tokens. Mods tend to be larger than plugins so Pro / Business often pays for itself in time saved, see /pricing.
Andre Codexe-generatorer
Targeting a different loader or the server side instead? Codexe also generates:
Hvordan Codexe bygger og tjekker disse projekter, hvad du skal skrive i anmodningen, og de almindelige problemer: guide til Forge and NeoForge mods.
KLAR TIL EN NY MOD?
Det gratis niveau fyldes op med 50K tokens hver dag, små mods passer. Større indholdspakker har gavn af et betalt abonnement.
BEGYND AT SMEDE