Create a data pack that, when fully equipped with a set of armor trimmed with a specific material, will grant the listed effects and abilities. For Minecraft version 1.21.11: 🔩 Iron
A symbol of reliability and groundedness.
"Heavy Step" - You are not knocked down by attacks (knockback reduced by 40%), and you remain in place when attacked by skeletal ranged units.
"Repairable Resilience" - Iron-trimmed armor loses durability 20% slower (iron is stronger than gold/diamond trim).
🟠 Copper
A conductor of electricity and time.
"Storm Resonance" - During a thunderstorm, you gain Speed II and Regeneration I (copper attracts lightning energy).
"Electric Discharge" - When an enemy strikes you, there is a 10% chance to stun them for 2 seconds (weakness + slow), but lightning damage is increased by 30% (copper is a good conductor of electricity).
✨ Gold
Magic, Piglins, and Potions.
"Potion Magnet" - The duration of all positive potions cast on you is increased by 20%.
"Piglin Respect" - Piglins won't attack you, even if you open chests or mine gold (but Hoglin attacks are still dangerous).
(Con: Gold-trimmed armor loses durability 15% faster due to the softness of the metal.)
💎 Diamond
Absolute hardness and brilliance.
"Indestructible" - Damage from falling, drowning, and lava is reduced by 20% (Diamond dissipates pressure).
"Sharp Edge" - Your attacks (weapon or barehanded) deal +15% damage to enemies wearing chainmail or iron (Diamond scratches metal).
🟢 Emerald — version 3.0
1. "Emerald Gaze" (Effect: Echolocation)
The emerald emits barely noticeable magical waves that reflect off living creatures.
Benefits: You see the silhouettes of all hostile mobs (including creepers, skeletons, zombies, and even spiders) through walls and blocks within a 20-block radius. The silhouettes glow a dull green and are visible even in complete darkness (like spectral vision, but without a potion).
Limitation: Does not work for passive mobs (cows, sheep) or neutral mobs (piglins, endermen), only for hostile ones. Also, it is not visible through layers deeper than 5 blocks (for example, through thick walls).
2. "Experience Sacrifice" (Effect: Energy Exchange)
Emerald magic converts your accumulated experience into life force.
What it does: When you have less than 4 hearts (8 health) remaining, you can hold Shift and right-click in the air to instantly restore 6 hearts (12 health), but you lose exactly 10 experience levels (if you have less, the effect doesn't work).
Bonus: This also removes all negative effects (poison, wither, slowness) from you, like an antidote.
Cooldown: 3 minutes between uses, so you don't heal endlessly.
🔷 Lapis Lazuli
Enchanting magic and knowledge.
"Master Enchanter" - the cost of enchanting (experience levels) is reduced by 25%, and the chance of receiving rare enchantments (such as "Frosty Step" or "Explosive Resistance") is increased by 20%. "Night Vision" - You always see in the dark, as if you had Night Vision (a weaker version - no colored ripples, just slightly highlighted mob outlines).
⚪ Nether Quartz
Light, purity, and experience.
"Experienced Gatherer" - You gain 30% more experience for mining ores and killing mobs (quartz absorbs essences).
"Void Glow" - A weak light (light level 10) appears around you, repelling hostile mobs within a 4-block radius (similar to the light of quartz in Hell).
🟣 Amethyst
Vibrations, sound, and Skalk.
"Silent Killer" - You don't activate Skalk sensors and shrikers when moving, falling, or mining (perfect for Ancient Cities).
"Resonant Strike" - When you take damage from a melee attack, you have a 15% chance to deal 3♥ damage and knock the enemy back 4 blocks (sound wave).
🔴 Redstone - Version 3.0
1. "Time Loop" (Effect: Cooldown)
Redstone remembers your state, like a repeater remembers a signal.
What it does: If you take fatal damage (you have 0 hearts remaining), armor with redstone trim automatically resets your health and position to the state you had 5 seconds ago (as if you reloaded a save). You restore your health and hunger to the state you had 5 seconds ago and return
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to that point on the map (but only if there was no lava or chasm there; otherwise, you simply teleport to a safe location nearby).
Cost: This effect occurs once every 5 minutes (cooldown). You'll know it's activated by a flash of red dust around you.
2. "Impulse Dash" (Effect: Blink)
You learn to move in sync with the redstone beats.
What it does: When you press the Jump key in mid-air (or Shift+Jump), you teleport forward 6 blocks in the direction you're facing, leaving a red flash behind you (like an ender pearl, but without damage). This allows you to leap chasms, pass through narrow passages, or dodge arrows.
Restriction: Dash has an 8-second cooldown and costs 3 hunger per use (you spend energy on the impulse). While dashing, you can't take fall damage (the "Gently Fall" effect).
🟤 Netherite
Fire, space, and eternity.
"Lava Lord" — full immunity to fire, lava, and the "burn" effect (you don't catch fire).
"Heavy Bulwark" — you gain 70% knockback resistance and 40% explosion damage reduction.
Resin
1. Night Vision
2. 15% knockback resistance
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