Loom · Mixin · 1.20.1 / 26.x

FABRIC-MOD GENERATOR

Beskriv en Fabric-mod med vanlige ord. Codexe setter opp hele Loom Gradle-prosjektet, skriver mixins der det trengs og leverer en kjørbar .jar.

Hvorfor Codexe for Fabric-mods

Loom Gradle, klart

build.gradle wired for Fabric Loom with the right mappings, loader and API versions for the Minecraft you picked. Just ./gradlew build.

Kjenner mixins

When mixin injection is needed, Codexe writes @Mixin classes, mixins.json + refmap, and registers them in fabric.mod.json. Pick the right injection point automatically.

Oppdeling i server og klient

Mod entry points correctly split into client and server initializers. Client-only HUDs, screens and rendering go in the right module.

Yarn- eller Mojang-mappings

Pick what you prefer. Codexe outputs code matching the chosen mapping set so it compiles cleanly.

Kompilert .jar

Build runs server-side. You drop the .jar in /mods alongside fabric-api, restart, the mod loads.

Kildekoden er din

Publish on Modrinth, CurseForge, GitHub. License however you like. No royalties.

Eksempelprompter for Fabric-mods

Fra en enkelt justering via mixin til en hel innholdspakke. Noen ekte prompter du kan lime inn:

Nytt verktøynivå

«A Fabric 1.21 mod that adds 'mythril' ingot, ore (overworld + deepslate variants), and full mythril tool/armor set. Mythril armor gives Speed I when full set is worn.»

Mixin: behold XP ved død

«A Fabric mod that uses a mixin on PlayerEntity.dropXp() to skip the XP drop, so players keep all XP on death. Configurable via a JSON file in config/.»

HUD-overlegg

«A client-side Fabric mod that draws a small HUD in the top-right showing current biome name, time of day, and number of nearby hostile mobs within 32 blocks.»

Egen oppskriftstype

«A Fabric mod that adds a 'crusher' block with a custom recipe type. Datapacks can register inputs/outputs. Include an example datapack.»

Vanlige spørsmål om Fabric-modgeneratoren

Bruker det Fabric Loom?

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Yes. Codexe outputs a Loom Gradle project (build.gradle + gradle.properties wired for Fabric Loom) so you can run ./gradlew build and ./gradlew runClient out of the box.

Mixins?

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Yes. If your prompt requires mixin injection (e.g. modifying vanilla behavior), Codexe writes the @Mixin classes, the mixins.json refmap and registers them in fabric.mod.json. Inject, redirect, modifyArg, it picks the right pattern.

Hvilke Minecraft-versjoner?

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1.20.1 by default, with Yarn mappings, and Minecraft 26.x when you ask for it: 26.x is not obfuscated, so the mod uses the new Loom setup (no mappings, Java 25). Write the version in the request.

Fabric API eller bare Loader?

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Both. By default Codexe uses Fabric API (it's expected on most setups), but you can ask for a Loader-only mod and the generator will avoid the API helpers.

Egne gjenstander, blokker, entiteter?

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Yes. Registry registration is done through Identifier-keyed Registry.register calls. Block entities, screen handlers, particle types, sound events, all addressable via prompt.

Kompilerer det?

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Yes. Build runs server-side, you receive the .jar plus source. If a build fails the AI iterates on the error until it works.

Eier jeg modden?

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Yes. Source is yours. Publish on Modrinth, CurseForge, GitHub, sell it, no royalties.

Need a different loader, or something server-side? Codexe also generates:

Hvordan Codexe bygger og sjekker disse prosjektene, hva du bør ha med i forespørselen og vanlige problemer: guide for Fabric mods.

KLAR FOR EN NY MOD?

Gratisnivået fylles på med 50K tokens hver dag, små Fabric-mods får lett plass.

BEGYNN Å SMI
Fabric-modgenerator – Minecraft Fabric-mods bygget med AI | Codexe