Loom · Mixin · 1.20.1 / 26.x

FABRIC 모드 생성기

원하는 Fabric 모드를 쉬운 말로 설명하세요. Codexe가 Loom Gradle 프로젝트 전체를 구성하고, 필요한 곳에 믹스인을 작성하고, 실행 가능한 .jar를 만들어 줘요.

Fabric 모드에 Codexe를 쓰는 이유

바로 쓸 수 있는 Loom Gradle

build.gradle wired for Fabric Loom with the right mappings, loader and API versions for the Minecraft you picked. Just ./gradlew build.

믹스인 지원

When mixin injection is needed, Codexe writes @Mixin classes, mixins.json + refmap, and registers them in fabric.mod.json. Pick the right injection point automatically.

서버 + 클라이언트 분리

Mod entry points correctly split into client and server initializers. Client-only HUDs, screens and rendering go in the right module.

Yarn 또는 Mojang 매핑

Pick what you prefer. Codexe outputs code matching the chosen mapping set so it compiles cleanly.

컴파일된 .jar

Build runs server-side. You drop the .jar in /mods alongside fabric-api, restart, the mod loads.

소스는 내 것

Publish on Modrinth, CurseForge, GitHub. License however you like. No royalties.

Fabric 모드 프롬프트 예시

믹스인으로 하는 작은 수정부터 완전한 콘텐츠 팩까지, 그대로 붙여넣을 수 있는 실제 프롬프트 예시예요.

새 도구 등급

“A Fabric 1.21 mod that adds 'mythril' ingot, ore (overworld + deepslate variants), and full mythril tool/armor set. Mythril armor gives Speed I when full set is worn.”

믹스인: 사망 시 경험치 유지

“A Fabric mod that uses a mixin on PlayerEntity.dropXp() to skip the XP drop, so players keep all XP on death. Configurable via a JSON file in config/.”

HUD 오버레이

“A client-side Fabric mod that draws a small HUD in the top-right showing current biome name, time of day, and number of nearby hostile mobs within 32 blocks.”

커스텀 레시피 유형

“A Fabric mod that adds a 'crusher' block with a custom recipe type. Datapacks can register inputs/outputs. Include an example datapack.”

Fabric 모드 생성기 FAQ

Fabric Loom을 사용하나요?

+

Yes. Codexe outputs a Loom Gradle project (build.gradle + gradle.properties wired for Fabric Loom) so you can run ./gradlew build and ./gradlew runClient out of the box.

믹스인도 되나요?

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Yes. If your prompt requires mixin injection (e.g. modifying vanilla behavior), Codexe writes the @Mixin classes, the mixins.json refmap and registers them in fabric.mod.json. Inject, redirect, modifyArg, it picks the right pattern.

어떤 Minecraft 버전을 지원하나요?

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1.20.1 by default, with Yarn mappings, and Minecraft 26.x when you ask for it: 26.x is not obfuscated, so the mod uses the new Loom setup (no mappings, Java 25). Write the version in the request.

Fabric API인가요, 순수 Loader인가요?

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Both. By default Codexe uses Fabric API (it's expected on most setups), but you can ask for a Loader-only mod and the generator will avoid the API helpers.

커스텀 아이템, 블록, 엔티티도 되나요?

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Yes. Registry registration is done through Identifier-keyed Registry.register calls. Block entities, screen handlers, particle types, sound events, all addressable via prompt.

컴파일이 되나요?

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Yes. Build runs server-side, you receive the .jar plus source. If a build fails the AI iterates on the error until it works.

모드는 제 소유인가요?

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Yes. Source is yours. Publish on Modrinth, CurseForge, GitHub, sell it, no royalties.

Need a different loader, or something server-side? Codexe also generates:

Codexe가 이런 프로젝트를 어떻게 만들고 확인하는지, 요청에 무엇을 적어야 하는지, 자주 생기는 문제는 Fabric mods 가이드에서 확인하세요.

새 모드를 만들 준비가 되셨나요?

무료 플랜은 매일 50K 토큰이 충전되며, 작은 Fabric 모드는 충분히 만들 수 있어요.

제작 시작
Fabric 모드 생성기 - AI로 만드는 Minecraft(마인크래프트) Fabric 모드 | Codexe