Forge 모드에 Codexe를 쓰는 이유
진짜 Gradle 프로젝트
build.gradle, settings.gradle, gradle.properties, mods.toml, the full ForgeGradle layout. Build right away with ./gradlew build.
제대로 된 레지스트리
DeferredRegister for blocks, items, block entities, entities, sounds, particles. Proper RegistryObjects, no static-init pitfalls.
Forge와 NeoForge 모두
Pick the loader. Codexe knows the API differences (event buses, mods.toml format, registry naming) and outputs loader-specific code.
데이터 생성
Loot tables, recipes, advancements, language files via the data gen pipeline, not hand-written JSON, so updating is trivial.
컴파일된 .jar
Build runs server-side. You drop the .jar in /mods, restart, the mod loads. Source ZIP also downloadable.
소스는 내 것
Publish on CurseForge, Modrinth, GitHub. License it however. No royalties on what you ship.
Forge 모드 프롬프트 예시
새 광석 하나부터 완전한 콘텐츠 팩까지, 그대로 붙여넣을 수 있는 실제 프롬프트 예시예요.
커스텀 광석 + 도구 등급
“A Forge mod for 1.20.1 that adds 'sapphire' ore in the overworld (deep slate variant included), sapphire ingot, full sapphire tool tier (sword/pickaxe/axe/shovel/hoe), and armor set with night vision while wearing all 4.”
빛나는 엔티티
“Add a passive 'wisp' entity that floats 2 blocks above ground, emits light level 12, drops 1-3 glowstone dust on death, and only spawns at night in plains biomes.”
꼼수 방지
“If a player is more than 100 blocks away from any other player AND has been mining for 10+ min straight, send a server-wide chat message naming them. Configurable thresholds in config/.”
레시피 & 데이터팩 훅
“A mod that lets datapacks define 'shaped_3x3_with_byproduct' crafting recipes through a custom recipe serializer. Include an example datapack folder.”
Forge 모드 생성기 FAQ
Forge와 NeoForge를 모두 지원하나요?
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Yes, both. Pick the loader on the create page. Codexe scaffolds the right entry point (@Mod for Forge, neoforge.mods.toml for NeoForge) and the loader-specific event bus subscriptions.
어떤 Minecraft 버전을 지원하나요?
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1.20.x and 1.21.x are first-class targets. Older 1.19/1.18 work but expect the AI to use the API surface available for that version.
커스텀 블록, 아이템, 엔티티를 추가할 수 있나요?
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Yes. Describe what you need ("a glowing ruby ore that drops a ruby item, plus a ruby block recipe") and Codexe registers the BlockItems, BlockEntities, the data generators for loot tables and recipes, and the en_us.json translations.
빌드가 실제로 컴파일되나요?
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Yes. We compile server-side using ForgeGradle / NeoGradle. You get the .jar for /mods plus the source ZIP. If a build fails the AI iterates on the error.
네트워킹, 케이퍼빌리티, 데이터팩은요?
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Networking via SimpleChannel / NetworkRegistry, capabilities through AttachCapabilitiesEvent, datapack support via the data generator pipeline. Mention them in the prompt and the AI wires them.
모드는 제 소유인가요?
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Yes. Source is yours. Publish on CurseForge, Modrinth, GitHub, sell it, modify it, no royalties.
무료 플랜이 있나요?
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Yes, 50K daily tokens. Mods tend to be larger than plugins so Pro / Business often pays for itself in time saved, see /pricing.
다른 Codexe 생성기
Targeting a different loader or the server side instead? Codexe also generates:
Codexe가 이런 프로젝트를 어떻게 만들고 확인하는지, 요청에 무엇을 적어야 하는지, 자주 생기는 문제는 Forge and NeoForge mods 가이드에서 확인하세요.