AIのSkriptジェネレーターを使う理由
最新のSkript構文
Codexe targets the current Skript release. No legacy patterns, no deprecated event names. The script loads cleanly without parser errors.
アドオンに対応
If your prompt needs skript-gui, skript-yaml, skript-reflect or skript-placeholders, the generator declares them as comments at the top so you know what to install.
コンパイル不要
Skript is interpreted at runtime. Drop the .sk in /plugins/Skript/scripts/, run /sk reload, done. No Maven, no Gradle, no Java toolchain.
GUIs & scoreboards
Inventory menus, action bars, sidebar scoreboards, chat books, describe the UX and the AI writes it.
正しく扱う変数
Per-player or global, persistent or in-memory, with the right scope. The generator picks the appropriate pattern.
チャットで改良
"Add a cooldown", "reduce the heal to 1 heart", "only on weekends". Just keep chatting; Codexe edits the same script.
Skriptのプロンプト例
ちょっとした便利Skriptから、サーバーの機能一式まで。そのまま貼り付けられる実際のプロンプトです。
参加時のデイリーキット
「On join, give a custom kit (iron sword, 32 steak, full leather) once every 12 hours per player. Show a remaining cooldown if not yet ready.」
PvPアリーナの待機列
「/queue command sends the player to a PvP arena (warp 'arena1'), gives kit, scoreboard with kills/deaths. /leave returns them to spawn.」
本によるカスタムエンチャント
「Right-clicking a book named 'Lifesteal Tome' on a sword adds the lore 'Lifesteal I' and makes hits with that sword heal 0.5 hearts.」
キャンプ対策
「If a player stays within 10 blocks of their /home for more than 60 seconds while in the warzone world, they take 2 hearts of damage and get a warning message.」
SkriptジェネレーターのFAQ
CodexeのSkript構文は最新ですか?
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Yes. The generator writes against current Skript releases, modern event syntax, on script load handlers, sections, type aliases. No legacy 1.x oddities.
Skriptのアドオン(skript-yaml、skript-reflectなど)は必要ですか?
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Only if your prompt requires features outside vanilla Skript (e.g. NBT manipulation, advanced GUIs). Codexe lists the required add-ons at the top of the .sk file as a comment so you know what to install.
GUIやスコアボードも書けますか?
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Yes. GUIs (with skript-gui add-on if needed), per-player scoreboards, action bars, hotbar messages, custom inventories, all describable in plain English.
プレイヤーごとの変数や、永続的な保存はできますか?
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Yes. Skript variables, scoped or global, with proper save/load. The generator picks the right pattern (script-local, global with file persistence, etc.) for what you describe.
スクリプトを改良し続けられますか?
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Yes, just keep chatting. "Add a cooldown", "increase the radius to 8 blocks", "hook /reload". Codexe edits the .sk file in place.
無料ですか?
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Free tier refills 50K daily tokens, more than enough for most Skripts. Bigger systems benefit from Pro/Business plans, see /pricing.
.skファイルはどこに置きますか?
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Drop it in /plugins/Skript/scripts/ on your server and run /sk reload
ほかのCodexeジェネレーター
Outgrown Skript, or need something outside the scripting layer? Codexe also generates:
Codexeがこれらのプロジェクトをどう作って確認するか、リクエストに何を書くか、よくある問題について: Skript scriptsガイド。